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  • Lords of the Fallen lead says the RPG has the best co-op in the genre: "Sorry, I don't want to sound cocky, it's just better than other Soulslikes"
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Author Topic: Lords of the Fallen lead says the RPG has the best co-op in the genre: "Sorry, I don't want to sound cocky, it's just better than other Soulslikes"  (Read 258 times)

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AngelOfThyNight

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Lords of the Fallen lead says the RPG has the best co-op in the genre: "Sorry, I don't want to sound cocky, it's just better than other Soulslikes"
« on: October 21, 2023, 05:01:01 AM »
Lords of the Fallen lead says the RPG has the best co-op in the genre: "Sorry, I don't want to sound cocky, it's just better than other Soulslikes"

[html]Lords of the Fallen is certainly more fluid in its multiplayer than most Soulslikes
                                                                                                           
                                                                                                                               
                           
                           

                               

Lords of the Fallen makes some significant changes and additions to the usual Soulslike co-op formula, and the head of developer Hexworks reckons it makes the RPG's multiplayer just plain "better than other Soulslikes."

Executive producer and Hexworks boss Saul Gascon touched on Lords of the Fallen's co-op systems in a recent Q&A stream (around 47 minutes in). Stream host and Soulslike content creator FightinCowboy asked about potential changes to co-op based on player feedback, and while Hexworks is collecting feedback on multiplayer, Gascon says "we're not gonna change the essence of the game."

"We're not gonna make it like Remnant, you know what I mean," he adds. "That's a great game. But we will do some things to improve the experience if they make sense." One immovable design pillar, for instance, is protecting the continuity of a host's world from potential trolling, which limits the potential of co-op campaigns.

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