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  • Marvel's Spider-Man 2 lead says longer isn't always better for games: "Our job is to make sure that you feel no matter how long it is, it's worth that money"
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Author Topic: Marvel's Spider-Man 2 lead says longer isn't always better for games: "Our job is to make sure that you feel no matter how long it is, it's worth that money"  (Read 359 times)

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AngelOfThyNight

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Marvel's Spider-Man 2 lead says longer isn't always better for games: "Our job is to make sure that you feel no matter how long it is, it's worth that money"
« on: October 22, 2023, 05:01:15 PM »
Marvel's Spider-Man 2 lead says longer isn't always better for games: "Our job is to make sure that you feel no matter how long it is, it's worth that money"

[html]The superhero sequel aims for more memorable moments, rather than a long campaign
                                                                                                           
                                                                                                                               
                           
                           

                               

Now that Marvel's Spider-Man 2 is finally out, fans can dive into the next open-world superhero game focusing on the Spider-Men - Peter Parker and Miles Morales. However, following the release of reviews earlier this week and with the game's full launch, there's been much discussion about the overall length of Spider-Man 2, which sits at about 15 to 20 hours.



The main topic of debate online is whether 20 hours for a full open-world game is short or just right for a Spider-Man game. Recently, in an

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