Nice to see you here!

Forbidden Universe

*
BELIEVE
Welcome, Guest. Please login or register.

Login with username, password and session length

News:

Welcome to Forbidden Universe let us take you to the outer limits! Feel free to check out the following links upon joining us.

www.paranormalghostsociety.org
https://plus.google.com/communities/110322788271008715603
https://www.facebook.com/TheParanormalAndGhostSociety
https://www.facebook.com/groups/ParanormalGhostSociety
https://www.facebook.com/AngelOfThyNight
www.twitter.com/AngelOfThyNight
www.youtube.com/AngelOfThyNight


  • Home
  • Help
  • Search
  • Arcade
  • Calendar
  • Contact
  • Members
    • View the memberlist
    • Search For Members
  • Login
  • Register

  • Forbidden Universe >>
  • Pure Fun & Entertainment >>
  • Video Game World >>
  • Somerville Review - I Wanted To Believe
« previous next »
  • Print
Pages: [1]   Go Down

Author Topic: Somerville Review - I Wanted To Believe  (Read 372 times)

0 Members and 1 Guest are viewing this topic.

AngelOfThyNight

  • Guest
Somerville Review - I Wanted To Believe
« on: November 15, 2022, 04:01:08 PM »
Somerville Review - I Wanted To Believe

Despite aliens existing as one of the most prevalent enemies in video games, seldom do we get to experience them from the vantage point of ants beneath their shoes we may well be. So often, we're tasked with shooting aliens in space battles or gunning them down on the back of military vehicles, and the lack of a proper alien invasion story in the vein of Signs or Invasion of the Body Snatchers has been a personal annoyance for years. For the most part, Somerville finally gives us such a game, but that uncommon setup I've so looked forward to is ultimately hampered by both story and gameplay decisions that keep it from feeling impactful.

Created in part by a former Playdead (Inside, Limbo) developer at a new studio called Jumpship, Somerville feels similar to those milestone puzzle-adventures. The color palette favors darkness, the story unfolds without dialogue of any sort, and you'll explore by moving through a world full of threats, solving puzzles to overcome each obstacle and outrun unassailable enemies.

In Somerville, you play the patriarch of a family of four which also includes your wife, baby, and dog. It doesn't take long at all for the story to pick up; within minutes, you go from passing out on the couch on a typical evening at home to scrambling for shelter as otherworldly pillars rain down from the sky. Separated from your wife and child, the nameless father and his four-legged friend embark on a quest to reunite with the others.

Continue Reading at GameSpot
Source: Somerville Review - I Wanted To Believe
Tweet Logged

  • Print
Pages: [1]   Go Up
« previous next »
  • Forbidden Universe >>
  • Pure Fun & Entertainment >>
  • Video Game World >>
  • Somerville Review - I Wanted To Believe
 

INFO


  • Welcome
  • People
  • Management

LOCATION


  • Map
  • Address
  • Contact Us

ABOUT


  • Company
  • Terms

CREDITS


  • SMF | SMF © 2015, Simple Machines
    Simple Audio Video Embedder
  • XHTML
  • RSS
  • WAP2


Copyright 2011-2014. All Rights Reserved.

Designed by Surface Themes.