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  • Dragon's Dogma 2 director apologizes for the long wait for the JRPG, says its best ideas were inspired by lack of sleep
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Author Topic: Dragon's Dogma 2 director apologizes for the long wait for the JRPG, says its best ideas were inspired by lack of sleep  (Read 510 times)

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AngelOfThyNight

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Dragon's Dogma 2 director apologizes for the long wait for the JRPG, says its best ideas were inspired by lack of sleep
« on: December 30, 2023, 11:18:22 AM »
Dragon's Dogma 2 director apologizes for the long wait for the JRPG, says its best ideas were inspired by lack of sleep

[html]The game director credits fans' support for making the sequel a reality
                                                                                                           
                                                                                                                               
                           
                           

                               

The original Dragon's Dogma from developer Capcom took some time to find its audience, but it eventually became a cult favorite in the years following its 2012 release. As Capcom's first attempt at an open-world action RPG, it blended a swords and sorcery high-fantasy conceit with the developer's pedigree for delivering fast and epic action from similar games like Monster Hunter and Devil May Cry.

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