Halo Infinite is finally getting an Infection multiplayer mode this summer, 18 months after the shooter’s launch.
The Infection multiplayer mode has made an appearance in every mainline game since Halo 3, but it was mysteriously missing from Halo Infinite along with many other fan-favourite features. Essentially Halo’s take on a zombies mode, Infection pits a team of spartan survivors against a team of infected zombies whose job it is to spread the infection. The hunt goes on until the timer runs out and Halo’s eccentric suite of weapons made the mode a series mainstay. Infection is now joining the party on June 20th alongside season four.
Rather than theming Infection on a nasty plague, Halo Infinite has set up Infection as a hostile artificial intelligence takeover. In the game’s fiction, enemy AI Iratus has taken over a couple of chunky spartans and manipulated their armour, turning friend against friend. That gives the mode a fresh coat of paint with a particularly nasty-looking robot face attached to each infected soldier.