Nice to see you here!

Forbidden Universe

*
BELIEVE
Welcome, Guest. Please login or register.

Login with username, password and session length

News:

Welcome to Forbidden Universe let us take you to the outer limits! Feel free to check out the following links upon joining us.

www.paranormalghostsociety.org
https://plus.google.com/communities/110322788271008715603
https://www.facebook.com/TheParanormalAndGhostSociety
https://www.facebook.com/groups/ParanormalGhostSociety
https://www.facebook.com/AngelOfThyNight
www.twitter.com/AngelOfThyNight
www.youtube.com/AngelOfThyNight


  • Home
  • Help
  • Search
  • Arcade
  • Calendar
  • Contact
  • Members
    • View the memberlist
    • Search For Members
  • Login
  • Register

  • Forbidden Universe >>
  • Recent Posts

Recent Posts

Pages: [1] 2 3 ... 10
1
Video Game World / Forspoken trailer gets the meme treatment
« Last post by AngelOfThyNight on Yesterday at 06:02:34 AM »
Forspoken trailer gets the meme treatment

A brand-new Forspoken ad is getting relentlessly meme-d on social media
                                                                               
                                                                                                                               
                           
                           

                               

A new Forspoken trailer is getting the meme treatment, with the internet latching onto what many believe are some seriously cringy vibes. Check out the trailer for the upcoming Square Enix action RPG below, and read on for the memeifcation. 


A beautiful and cruel new land? Twisted monsters? An array of magical abilities? Sentient jewellery!? Welcome to the world of #Forspoken. pic.twitter.com/46diiLnQ7MAugust 8, 2022

See more

The trailer, which dropped on Twitter midday on August 8, features the protagonist Frey describing her rather unique situation in which she's been inexplicably transported to another world. We see her fighting bizarre fantasy creatures aided by a magical cuff that she talks to, and it all looks pretty cool - it's the voiceover that the internet is fixating on.

Frey has a very Whedonesque way of speaking, providing commentary that feels like it was ripped from an episode of Buffy the Vampire Slayer or a scene from 2012's Marvel's Avengers. "I'm somewhere that's not what I would call Earth, I'm seeing freakin' dragons, and oh yeah I'm talking to a cuff!" she says in the trailer, and, naturally, the meme train has pulled out of the station and is showing no signs of stopping.

Twitter user bobvids took the iconic Tony Hawk Pro Skater song 'Superman' by Goldfinger and gave it the Forspoken treatment. "So okay, here I am, doin' everything I can. Holdin' on to what I freakin' am. Pretendin' I'm like, some Superman" the video says to scenes from Tony Hawk Pro Skater 1 + 2. 


https://t.co/riyBDxeY8X pic.twitter.com/E6Xh8Vl7XJAugust 10, 2022

See more

Another person referenced Max Payne's unlucky predicament. 


*record scratch* *freeze frame* yep. that's me. you're probably wondering how i got into this situation... let me start over. i'm max, max payne. well, most of is emotional pain, from my wife and child being MURDERED! yikes! anyway, that's kiiiiinda what i'm here for... https://t.co/1LwwiLUlwG pic.twitter.com/NNlpOJu7okAugust 10, 2022

See more

While another reply takes God of War and applies some Forspoken dialogue to it, forcing me to imagine what it would be like if Kratos was a millennial. 


Who me? Yeah I’m a freakin GOD as it turns out. Shyeah I’m all about that axe life. That handsome devil next to me? Fam, that’s literally my BOY. He can thank me for his good looks AND formative trauma. It’s not easy fighting heCkin VIKINGS. But Honestly? Being a parent ragnaroxx pic.twitter.com/CK1owzyzhMAugust 9, 2022

See more

There are countless more replies and quote tweets mocking and meme-ing the Forspoken trailer. While I'm sure this wasn't what Square Enix expected when sharing a trailer for Forspoken, which was recently delayed into next year, at least people are talking about the game, right? Either way, let this be a reminder that the internet, when given crumbs, will make a meal that can sustain us for days. 

Forspoken is due out in January 2023 for PS5 and PC. 

Can’t wait to eventually play this game? Find out more about Forspoken’s "lustrous new fantasy world" from the game’s writer Gary Whitta.


                                                           

Source: Forspoken trailer gets the meme treatment
2
Video Game World / Two Point Campus Review - Old School
« Last post by AngelOfThyNight on Yesterday at 06:02:34 AM »
Two Point Campus Review - Old School

There's a familiarity and comfort to Two Point Campus' early hours, from the whimsical claymation style of its characters to its distinctly British humor and jaunty music. It might trade doctors and patients for teachers and students, but if you played Two Point Hospital, you'll feel right at home in Two Point Studios' latest business management sim.

As the hours roll by and you graduate to different college campuses, however, Two Point Campus begins to carve out an identity that's all its own. Two Point Hospital was a relatively safe spiritual successor to Theme Hospital, essentially recreating the '90s classic with modern technology and amenities. Two Point Campus maintains that same reverence for its roots, but it also embraces its fresh new setting in a way that captures more of the magic that made Theme Hospital so beloved.

         

You take on the role of a campus administrator, charged with building and maintaining various schools throughout Two Point County. This means you'll be managing both the micro and macro aspects of your college empire, whether you're designing the internal and external layout of each building, hiring staff, or researching new technologies to improve various facets of your school. All of this is in service of keeping your students happy and ensuring they're given the tools they need to not only graduate with good grades, but also enjoy themselves and learn a few lessons about life along the way.

Continue Reading at GameSpot
Source: Two Point Campus Review - Old School
3
Video Game World / MultiVersus Review: A Super Smash Hit
« Last post by AngelOfThyNight on Yesterday at 06:02:34 AM »
MultiVersus Review: A Super Smash Hit

MultiVersus frames itself as the ultimate crossover fighter, a sort of "dream come true" scenario where anyone can face off against anyone else. It's a bold proclamation challenging the reign of Nintendo's Super Smash Bros. Ultimate, a game that features an unmatched all-star cast of video game characters duking it out. Many pretenders to that throne have come and gone but, surprisingly, MultiVersus makes a compelling claim. The game, which is in open public beta, has strong fundamentals, charm, and attention to detail that Smash clones that came before sorely lacked, making it one of the best platform fighting games ever made.

MultiVersus follows the basic Smash Bros format: up to four players meet on a single battlefield and fight it out, with the goal of increasing damage enough to knock their opponents out of bounds. The first team to score four knockouts in a match--or the first fighter to score two knockouts in a 1v1 match--wins. So far, so Smash. However, MultiVersus puts far more emphasis on the 2v2 format, quickly establishing its own identity in the process.

         

Mechanically, every fighter on the roster has moves that negatively affect opponents, while simultaneously having positive effects on teammates. For example, whenever Shaggy charges to full power--a brilliant use of the Ultra Instinct Shaggy meme--his partner also receives a power bump for their next attack. One of Wonder Woman's special attacks gives her a layer of special armor for added defense, and if she's close enough to her partner, she'll immediately jump to them and give them the buff too. This idea of teamwork and synergy being baked into the fundamentals of MultiVersus is a fresh and welcome change to the format, with no two matches ever feeling the same. The partner dynamic also strengthens the 2v2 mode, making it feel like the core format developers intend people to play.

Continue Reading at GameSpot
Source: MultiVersus Review: A Super Smash Hit
4
Video Game World / Forza Horizon 5: Hot Wheels Review - Paradise City
« Last post by AngelOfThyNight on Yesterday at 06:02:34 AM »
Forza Horizon 5: Hot Wheels Review - Paradise City

The Forza Horizon series has already crossed over with numerous franchises, from the building blocks of Lego to the family in Fast and The Furious, but it's the one with Hot Wheels and Forza Horizon 3 that sticks out the most when looking back. The combination of Horizon's blisteringly fast cars and the creativity of Hot Wheels twisty tracks was an unsurprising hit, making its return in Forza Horizon 5 an anticipated one. It's an expansion that manages to deliver the same thrill as before, with new track types and a much larger map, but also a structure to progression hampers the pacing.

The orange highways of this new expansion are strewn across the sky over Mexico, creating a racing paradise nestled in the clouds just waiting to be torn through. The map is larger than the one previously offered in Forza Horizon 3, featuring three biomes that introduce different weather conditions depending on where you are. They're also a big reason why this new playground is immediately engrossing--the introduction into the map has you speeding through each part of it while taking in its best sights, from dropping down almost vertically into an active volcano inside a snowy mountain, to sliding down water-laden chutes in a thick jungle. The recognizable Hot Wheels track pieces that let you navigate these areas are beautifully contrasted against the natural beauty around them, making the entire space feel like a daydream come to life.

         

The plastic pieces of the raceway are also more varied this time around, which does accentuate the playful nature of the entire expansion. Magnetic strips suck you down onto the track, letting you complete parts of a race upside-down or creating intricate loops where maintaining speed is paramount. Others are laden with thick layers of ice, making navigating even some of the widest corners a satisfying challenge as you struggle to maintain grip. The most exhilarating are stretches of road with giant overhead fans, each of which boost your speed to new heights not possible to reach in the main portion of Forza Horizon 5. It's a thrill to be flung around corners at these ridiculous speeds, feeling like you're barely hanging on when braving them with some of the fastest cars in the game.

Continue Reading at GameSpot
Source: Forza Horizon 5: Hot Wheels Review - Paradise City
5
Video Game World / Stray Review - Nine Lives
« Last post by AngelOfThyNight on Yesterday at 06:02:34 AM »
Stray Review - Nine Lives

It's rare for a game to offer a wholly new perspective for how we can experience a familiar setting, and rarer still for one to so confidently have all of its mechanics designed around it. Stray, an adventure-puzzle game where you play as a cat, manages not only to delight in its presentation but also in the many ways it eschews common puzzle mechanics to focus on the abilities and limitations of its protagonist. It's a consistently satisfying adventure with a charming story about companionship that rarely misses a beat across its well-paced runtime.

You play as a stray cat that is quickly thrust into an entirely world underneath your own after a mishap that occurs in the opening minutes of the story. Alone in this neon-soaked city that's beneath a giant, unmoving dome, you quickly befriend a small drone that becomes a trusted companion throughout your adventure, and a vital translator for all the other sentient robots that inhabit the handful of regions you'll visit. This drone, called B-12, also gives you more options to interact with the world around you, such as being able to hack doors to open them, kill dangerous flesh-eating aliens with a beam of purple light, or illuminate dark and dreary avenues as you explore them.

         

Outside of the assistance from B-12, however, Stray fully embodies the abilities that being a cat would afford you in this situation. You've got a lot of mobility to get around, with contextual button presses on reachable surfaces letting you effortlessly jump up, down, and around pretty much anywhere you'd like. This approach allows each leap to look incredibly good, too, with detailed animation work making your movements look as natural and ballet-like as most cats do when navigating their environment.

Continue Reading at GameSpot
Source: Stray Review - Nine Lives
6
Got Tunes / Olivia Rodrigo starts work on album 2
« Last post by AngelOfThyNight on Yesterday at 06:02:28 AM »
Olivia Rodrigo starts work on album 2

Olivia Rodrigo is once again working with producer and co-writer Dan Nigro on the follow-up to 2021's 'Sour'.
Source: Olivia Rodrigo starts work on album 2
7
Got Tunes / John Lennon's angry 1971 letter to Paul McCartney heading to auction
« Last post by AngelOfThyNight on Yesterday at 06:02:28 AM »
John Lennon's angry 1971 letter to Paul McCartney heading to auction

The letter that John Lennon wrote to Paul McCartney in the wake of The Beatles’ split will be sold at auction with bidding to start at $20,000.
Source: John Lennon's angry 1971 letter to Paul McCartney heading to auction
8
General Paranormal / Image of 'carved face' on Martian rock resurfaces
« Last post by AngelOfThyNight on Yesterday at 06:02:24 AM »
Image of 'carved face' on Martian rock resurfaces

This intriguing photograph seems to show a carved rock face on the surface of Mars... or does it ? From a giant crab to the face of Beaker from The Mu...
Source: Image of 'carved face' on Martian rock resurfaces
9
General Paranormal / New species of deep-sea isopod discovered
« Last post by AngelOfThyNight on Yesterday at 06:02:24 AM »
New species of deep-sea isopod discovered

An international group of scientists has identified a new species of giant isopod - and it's pretty big. A relative of the common woodlouse, these gar...
Source: New species of deep-sea isopod discovered
10
Domestic & World News / We tested Swedish dishcloths, here's why we'll never go back to paper towels again
« Last post by AngelOfThyNight on Yesterday at 06:02:23 AM »
We tested Swedish dishcloths, here's why we'll never go back to paper towels again


Source: We tested Swedish dishcloths, here's why we'll never go back to paper towels again
Pages: [1] 2 3 ... 10

INFO


  • Welcome
  • People
  • Management

LOCATION


  • Map
  • Address
  • Contact Us

ABOUT


  • Company
  • Terms

CREDITS


  • SMF | SMF © 2015, Simple Machines
    Simple Audio Video Embedder
  • XHTML
  • RSS
  • WAP2


Copyright 2011-2014. All Rights Reserved.

Designed by Surface Themes.